Osc

The Renoise API allows you to create web sockets and provides tools to receive and send OSC data. This allows you to connect your tools to other OSC servers and send OSC data to existing clients.

In general, this can be used as an alternative to MIDI, e.g. to connect to OSC-enabled devices such as monome.

note

Using TCP instead of UDP as the socket protocol would likely also require manual SLIP encoding/decoding of OSC message data. This is omitted here, so the examples below will only work with UDP servers/clients.

Osc Server (receive Osc from one or more Clients)

-- create some shortcuts local OscMessage = renoise.Osc.Message local OscBundle = renoise.Osc.Bundle -- open a socket connection to the server local server, socket_error = renoise.Socket.create_server( "localhost", 8008, renoise.Socket.PROTOCOL_UDP) if (socket_error) then renoise.app():show_warning(("Failed to start the " .. "OSC server. Error: '%s'"):format(socket_error)) return end server:run { socket_message = function(socket, data) -- decode the data to Osc local message_or_bundle, osc_error = renoise.Osc.from_binary_data(data) -- show what we've got if (message_or_bundle) then if (type(message_or_bundle) == "Message") then print(("Got OSC message: '%s'"):format(tostring(message_or_bundle))) elseif (type(message_or_bundle) == "Bundle") then print(("Got OSC bundle: '%s'"):format(tostring(message_or_bundle))) else -- never will get in here end else print(("Got invalid OSC data, or data which is not " .. "OSC data at all. Error: '%s'"):format(osc_error)) end socket:send(("%s:%d: Thank you so much for the OSC message. " .. "Here's one in return:"):format(socket.peer_address, socket.peer_port)) -- open a socket connection to the client local client, socket_error = renoise.Socket.create_client( socket.peer_address, socket.peer_port, renoise.Socket.PROTOCOL_UDP) if (not socket_error) then client:send(OscMessage("/flowers")) end end } -- shut off the server at any time with: -- server:close()

Osc Client & Message Construction (send Osc to a Server)

-- create some shortcuts local OscMessage = renoise.Osc.Message local OscBundle = renoise.Osc.Bundle -- open a socket connection to the server local client, socket_error = renoise.Socket.create_client( "localhost", 8008, renoise.Socket.PROTOCOL_UDP) if (socket_error) then renoise.app():show_warning(("Failed to start the " .. "OSC client. Error: '%s'"):format(socket_error)) return end -- construct and send messages client:send( OscMessage("/someone/transport/start") ) client:send( OscMessage("/someone/transport/bpm", { {tag="f", value=127.5} }) ) -- construct and send bundles client:send( OscBundle(os.clock(), OscMessage("/someone/transport/start")) ) local message1 = OscMessage("/some/message") local message2 = OscMessage("/another/one", { {tag="b", value="with some blob data"}, {tag="s", value="and a string"} }) client:send( OscBundle(os.clock(), {message1, message2}) )